![]() When comparing various information, this can make the screen uncomfortably cluttered with a lot of negative space when there are more visually interesting things to look at. Though they're every bit as minimal and outwardly attractive as the game's low-poly art style, the windows tied to structures are unwieldy because they're proportionally fixed in size, meaning that - while they can be minimized and pinned - they can't be resized. Genre die-hards will obviously love Rise of Industry for this, but other will probably getting bored of constantly watching menus and charts and triple-checking the specifics of every facility to avert the ever-looming threat of financial disaster.Ī counter to this could be that anyone who dislikes the above menial legwork in a tycoon game is likely just not a fan of the genre, but that misses the fact that Rise of Industry's UI puts form over function. The game empowers micro-managing players to tweak the efficiency of individual buildings, determine precise quantities to be held and shipped at every location, and even set the exact routes of individual supply trucks. As production is the name of the game, players can be as hands-on as they desire. When (or if) these hurdles are overcome, players will discover an astonishing amount of a mechanical depth to Rise of Industry. Is there an email I can send some sample saved games that show these errors to? Nevermind, I see it now in the pinned posts.The game's difficulty and lapses in player knowledge aren't insurmountable, though. I've had to start a couple of different new games this week thinking I'd somehow corrupted/memory leaked my saves. The town center is selected, quantities are set (or even trying infinity) but the trucks never deploy, no matter if 'wait for full' is selected or not. In a similar (not sure if related or not) whenever I get delivery contracts, the first two seem to work just fine (win or fail) but then every contract after that fails because it won't let me deliver the items to the town center - even from a warehouse IN that particular town. aaaand the items don't get sent on top of that, heh. Where 'State' is selected as a warehouse destination, but the amount selector then becomes blank (no numbers, no infinity) and additional 'blank' destination slots disappear preventing me from adding any more destinations to that warehouse. Do your math before trading with State, make sure you have profit. Only sell it when you have something too much but don't want to delete. The price for State is the base price, normally really bad price. Click on it then you will know what to do next. To buy Raw resource from State, you look at the top menu, there is State. ![]() ![]() Use it if you want to develop a production chain which requires a resource that is not available in your Region. You can sell anything to State, not only Raw Resources. If it is too far away, you can place a warehouse with a railroad and deliver your product there before actually setup a trade route to State. You don't need to sell anything if you don't want to. For that particular quest, State accepts any kind of Raw resources that you spare in your storage. Make sure that you pay attention to the distance from your warehouse to the State. Once your truck hit the end of the road, your product will be automatically sold to the State. Hovering it, you will see the "State" as a destination, so select it as normal destination of a trade route. ![]() From there, on the destination groups on the left hand side of the panel, you will see "State" is one of them. opening that warehouse panel > click on tab storage > click on the product (raw resource) that you want to sell, then you will see the destination list. Says you store your raw resources in a warehouse, then you can sell them to state (at really bad price) by: It is outside of the map, connect to the map through one single connection (randomly generated by the game). There is no visual object of State on the map that you can find. State is something that you can trade with. Raw resources are resources that you can collect by using Gatherers.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |